Author: Voylin

  • Day 6: No zero days November – 2023

    Day 6: No zero days November – 2023

    So today was a calm day of making progress, spend around an hour on GoZen and the rest went to finishing up the program which I made in Godot to help me make 10 hour long videos for my Japanese teaching YouTube channel. All by all I am very happy with how my day went…

  • Day 5: No zero days November – 2023

    Day 5: No zero days November – 2023

    I’ve been taking it calm today, went to one of the big parks a bit further where I live so I could have some good bicycle time as well. My kid enjoyed the slides whilst I was emptying my head a bit. After getting back I started reading up various resources and I already decided…

  • Day 4: No zero days November – 2023

    Day 4: No zero days November – 2023

    Was a very stressful day, I made progress even though nothing is working. ^^” FFmpeg Basically, examples are outdated, or just not clear. Having a very hard time going through them and making progress. I was thinking to use MLT framework, but I can find even less information about that one. My worries I don’t…

  • Day 3: No zero days November – 2023

    Day 3: No zero days November – 2023

    Today was a more difficult day as we had a family trip, at the time of writing this I’m still in the car on our way home. What did I achieve today? Today I worked on a small feature, the start screen image will change depending on the season. This is something very small, and…

  • Day 2: No zero days November – 2023

    Day 2: No zero days November – 2023

    So today was a very busy day, this morning I mainly worked on a big project for my other channels and my kid did not take an afternoon nap so my programming time was very limited today. However, I still managed to get some things done!! Settings and Project Settings Menu The basic version of…

  • Day 1: No zero days November – 2023

    Day 1: No zero days November – 2023

    So the first day is not fully over yet, but programming will come to a halt so I can finish other work as well. I am quite happy with my progress today, but I probably have some explaining to do. Today I decided to take it easy and create the very basic bare bones of…

  • I made a teleprompter in Godot – TeleDot

    I made a teleprompter in Godot – TeleDot

    There was no good free teleprompter application, so I made my own … with Godot. A Teleprompter made with Godot. The code is completely open source and available on GitHub. As I could not find a good teleprompter application and many of the teleprompter apps I tried worked inefficiently, I decided to make my own which…

  • Unity hates indie devs? – Unity’s install tax

    Unity hates indie devs? – Unity’s install tax

    Unity is trying to get rid of indie developers using the Unity Engine, here is what’s happening and my thought on the whole situation. I really can not believe that this is an actual thing which is happening, but on the other hand also not surprised that Unity pulls a stunt like this. I’m sorry…

  • Rendering Video – GoZen [2]

    Rendering Video – GoZen [2]

    How will my video editor render frames in Godot and put them into a video file? In this article I’ll describe the main idea of how I’ll make GoZen work in a quick and hopefully easy to understand way. So yeah, this is a brief description but if you want a more detailed look and…

  • First steps – Video Editor in Godot – GoZen [1]

    First steps – Video Editor in Godot – GoZen [1]

    Developing a video editor in Godot, it’s not an easy task and in this first month I mainly focused on creating the whole modular system and figuring out how to make this work, together with the project manager which you get to see on startup. At this moment there is no timeline, project view, ……

  • Developing a Video Editor in Godot – Gozen [0]

    Developing a Video Editor in Godot – Gozen [0]

    Developing a video editor with a game engine? Why and how? In this video I’ll be talking about WHY I’m making a video editor and WHY I’ll be using Godot. ^^ Why? I’m a Linux user and one of the biggest complains on Linux are about limited options for creative software such as video editors. There…

  • Introduction to Voylin’s Gamedev Journey

    Introduction to Voylin’s Gamedev Journey

    Who am I? I’m Voylin, born in Belgium but living in Japan. I have a wife and a two year old kid. Been programming since I was around nine but never got very serious with it until about seven-eight years ago. Linux is something I learned around ten years ago, but only started daily driving…