Author: Voylin
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Day 16: No zero days November – 2023
Since day 4 or so the only thing I have been talking about in these updates is FFmpeg. Both FFmpeg and Godot are the core parts of GoZen to make GoZen into a reality. Progress Started working on the demuxer today. Demuxing is…
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Day 15: No zero days November – 2023
One day late is posting this, had a productive morning, but the afternoon was spend on family time and video editing. Progress The interface is coming along nicely, basic functionality which a lot of it won’t be very useful to the average…
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Day 14: No zero days November – 2023
Been a calm day today, decided to work a bit more on the extension’s interface to be able to troubleshoot a bit better whilst working on the importer. Interface? So we have 4 classes, the pipe renderer (which can serve as a…
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Day 13: No zero days November – 2023
Another big breakthrough today. Yesterday I was able to create videos with the FFmpeg library with dummy code (random PackedByteArray filled with random to generate the video you saw yesterday), but today the renderer completely works. Render profiles When you start the…
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Day 12: No zero days November – 2023
It’s alive!! I have not kept it much of a secret that I’ve been struggling a lot with the whole FFmpeg stuff. Almost completely gave up on it today to be honest. But I finally managed to get it somewhat working!! What works?…
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Day 11: No zero days November – 2023
This one will be short … Progress I was able to get a couple steps further in creating the importer. What’s wrong? Got a migraine again but heavier than normal this time. I felt it coming yesterday, made me unable to fall…
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Day 10: No zero days November – 2023
Today not much of a long explanation. It has been a rough day, and progress has been made but life got busy. Friday’s are my Japanese class days, so yeah. Progress The progress which I made had to do with FFmpeg. Still…
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Day 9: No zero days November – 2023
Today was filming, FFmpeg and cleanup day. Been going through all the code and files of GoZen to create a bit more structure and also been working more on the FFmpeg stuff. I feel that I am more and more getting a…
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Day 8: No zero days November – 2023
I FINALLY DID IT! 😀 So short summary for the people who have not been following these logs very closely. I’ve been trying to get FFmpeg working through it’s library, but I ran into some issues, but I had made the rendering system…
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Day 7: No zero days November – 2023
A week has passed and the progress has been … reasonable. I can not hide the fact that I’m a bit disappointed in what I managed to achieve as I expected to have a lot more work done within the first week.…
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Day 6: No zero days November – 2023
So today was a calm day of making progress, spend around an hour on GoZen and the rest went to finishing up the program which I made in Godot to help me make 10 hour long videos for my Japanese teaching YouTube…
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Day 5: No zero days November – 2023
I’ve been taking it calm today, went to one of the big parks a bit further where I live so I could have some good bicycle time as well. My kid enjoyed the slides whilst I was emptying my head a bit.…