Category: GoZen
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Day 24: No zero days November – 2023
Giving up for today. Audio is noisy I don’t know why the audio is so noisy. I tried changing the format of the audio to unsigned pcm 8 … but end result is still a noisy mess. I’ll try looking around forums…
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Day 23: No zero days November – 2023
One day late with this report but it’s a good one this time! 🙂 It’s alive! So we finally managed to get the first video to play within Godot by just looping through the array of frames, 11 second video shown in…
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Day 22: No zero days November – 2023
Very frustrating day today, I really wanted to get the audio importing done, however something goes wrong and the end result is just a noisy mess, but you can slightly hear what is being said in the video … so yey progress?…
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Day 21: No zero days November – 2023
Made some progress today on getting the decoded audio to play within Godot. What works I can put the frame data from the audio and from the video inside of PackedByteArrays. What doesn’t work Actually using those bytes. ^^” Why? Because we…
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Day 20: No zero days November – 2023
I really wanted to get a lot of work done today, I tried to finish housework and cooking as quickly as I could, prepared dinner at the same moment as I was making lunch. But when I was finally done with housework,…
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Day 19: No zero days November – 2023
I have been quite busy since the beginning of this month, we are over the halfway mark of No zero days November and today was the first day that I thought I may not be able to get any work done on…
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Day 18: No zero days November – 2023
Quite early to post, but I had to wake up early again to get work done as some family stuff came up. ^^” Sound update Instead of working on FFmpeg, again, I decided to instead focus on a part which is still…
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Day 17: No zero days November – 2023
You may be wondering “Isn’t it only 7 in the morning for you?”, and yes … yes it is. I woke up at 5 o’clock to get some work done on GoZen. You may wonder why, well that’s because I’ll be having…
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Day 16: No zero days November – 2023
Since day 4 or so the only thing I have been talking about in these updates is FFmpeg. Both FFmpeg and Godot are the core parts of GoZen to make GoZen into a reality. Progress Started working on the demuxer today. Demuxing is…
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Day 15: No zero days November – 2023
One day late is posting this, had a productive morning, but the afternoon was spend on family time and video editing. Progress The interface is coming along nicely, basic functionality which a lot of it won’t be very useful to the average…
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Day 14: No zero days November – 2023
Been a calm day today, decided to work a bit more on the extension’s interface to be able to troubleshoot a bit better whilst working on the importer. Interface? So we have 4 classes, the pipe renderer (which can serve as a…
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Day 13: No zero days November – 2023
Another big breakthrough today. Yesterday I was able to create videos with the FFmpeg library with dummy code (random PackedByteArray filled with random to generate the video you saw yesterday), but today the renderer completely works. Render profiles When you start the…