Tag: gozen
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GoZen Update: 2024 – Week 15
This week was a busy one, worked a lot on the FFmpeg side of things, cleaning up some of the build files and decided to move the translations stuff back into the original code as this is probably for the best. No…
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GoZen Update: 2024 – Week 14
Big news for this weeks update! The FFmpeg core is complete! At least for now, some adjustments will need to be made in the future but that’s a worry for later. The last couple of weeks I had been so focused on…
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GoZen Update: 2024 – Week 13
Alpha’s getting really close. This weekly update may seem a bit empty to be this close to alpha, but that is so I can have a more well written update next week. My current progress which I won’t talk to much about…
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GoZen Update: 2024 – Week 12
This week a lot of progress has been made, a lot of it is ready to be pushed to the repo, other parts I am still working on, let’s first go over all the parts I have finished. Finished (won’t touch till…
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GoZen Update: 2024 – Week 11
A big small update, probably the best way to describe this one. Progress was made, but not as much as I would have liked (as usual :p). Anyway, progress has been made so let’s go over the changes! Godot version 4.2.2 RC…
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GoZen update: 2024 – Week 10
This update is kind of a big one, a lot has changed in terms of structure and overall way of handling data. Export profiles First of let’s talk about export profiles. My commit for export profiles is actually not 100% complete but more on…
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GoZen update: 2024 – Week 9
Not gonna lie, it was difficult to get fully up and running to make progress on GoZen. The month of not being able to use my pc a lot really did a number on how well I flow in the code of…
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GoZen update: 2024 – Week 8
I know this progress update is a little late. I got a little distracted with a pin in my hand being clearly visible from under my skin xD. Weekly updates starting next (this) week So I have mentioned this before, but these…